Welcome to Wraith


Wraith is an original Live Action Role-Playing system inspired by the stories of H.P. Lovecraft, M.R. James and Algenon Blackwood (among others). Our games are like an improvised film, high on plot and atmosphere with as few rules as possible to keep the action flowing. Although we cater for many settings, our main campaign concerns the The Second World War and a secret wing of the British Intelligence Services called Project Seven – a kind of Paranormal Operations Executive. As regards that shadowy, enigmatic organisation known only as Wraith – well that’s rather more complicated. Suffice to say here that sometimes you may find yourself working for Wraith – sometimes against. The rest you will have to uncover for yourself as you progress through the campaign world.

So what is this LARP malarky?

In the field

LARP stands for Live-Action-Role-Playing. We’ve been doing our own LARP’s for nigh on twenty years, creating a world that reflects our varoius skills, interests and influences. Our games are like an improvised film (without a camera team following you around), high on plot and atmosphere with as few rules as possible so as to keep the game flowing smoothly and continuously. YOU make the decisions; YOU pay the consequences; YOU are the master of your soul and the captain of your fate. Imagine starring in an X-files murder-mystery set in the espionage-ridden world of the second world war (you’re still nowhere near it).

What the devil is the Cthulhu Mythos?

H.P. Lovecraft

The ‘Cthulhu Mythos’ was created by H P Lovecraft and to added by other writers (August Derleth, Robert Bloch, etc.). The universe we know is populated by chaotic and indescribable entities and gods – Cthulhu, Nyarlathotep, Azathoth to name but a few – and their minions (ghouls, byakhee, Mi-go, etc.). Their advanced technology manifests as dark magic. They represent the ultimate reality, while the mundane universe we know is a meaningless illusion, with humans the helpless pawns in their inexplicable and unnamable games. To deal with these entities almost invariably leads to gibbering insanity, death, or worse… Find out more from the links on our Links page.