Wraith

Level Caps

Level Caps

Upon reaching level 6 the character stats freeze - they may gain no more HP, MP etc but their SAN freezes too - they have become saturated in the mythos and no longer lose SAN - nor do they ever gain any SAN - nor do their phobias get better - their stats completely freeze.

Level 6ers may go up further levels but nothing changes. They are likely to have a very low SAN and be completely bonkers by this point and their (now incurable) insanities should make game play very difficult. Level 6 therefore becomes a status target - special rewards are available to the player by questing and spending SP. (They may continue picking up phobias etc as they disintegrate into complete unplayability...) Playing with a level 6 character should be like playing with an Old One - you never know if they are going to save you or destroy you all!

Also, upon reaching level 6 a PC becomes in touch with the Mythos to such a degree that he/she may be partially controlled by the ref, receiving insane insights and random knowledge/instructions during a game which are beyond the player's control. Perhaps this could be the beginning of a MYTHOS skill.


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